Farming TESO gold. The best ways to earn money in TESO game
Best Ways to Farm ESO Gold
In this article we will talk about gold mining in The elders scrolls online. We will update all the main ways of mining gold in the game for the year 2024.
Both for beginners and advanced players. Well and of course touch on the general mechanics of earning and methods of enrichment.
This is a translation of the article. We apologize for possible errors in the text, keep this in mind before reading.
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Introduction
Most of the methods of farming directly or indirectly affect the commodity - monetary relations between players or simply trade, and for its implementation in any case you at least a little oriented in the prices.
Trade add-ons will help you here. There are a lot of them in the game, and we will rely on the most massive one - Tamriel Trade Centre.
And of course it would not hurt to have at least the most basic trading guild. Fortunately, this isn't a problem, and you can now select guilds in the guild search menu and send an application to each of them. There are options, with and without taxes, to suit all tastes.
You can also ask for an invitation to join a trading guild in any regular guild, and most will accept.
Fishing
So, let's move on to the ways of farming coins. We'll start with the always trivial and everyone's favourite - fishing.
Generally speaking, fishing is very simple: pick up bait from anything that crawls, flies or grows around you, or buy it from the guild vendor, and stomp down to the nearest body of water where you can find a fishy spot and stay there for an hour or so.
After fishing, go to the nearest supply merchant and use a button to gut any white fish you catch, which will give you meat and, with a 1% chance of a rare ingredient, excellent caviar.
It is used to make Ambrosia for experience and is always worth a lot.
Facilitating such farming will help the Experienced Fisherman star in the Green Branch, the Satellite Clear as Night and the Votan's Fisherman mod, which prompts the right bait for the type of water and gives a large icon when you need to pull the rod.
Income
In total, if you do not get distracted, you can pull 150-160 fish per hour, which will give you about 100 thousand gold per hour.
At current prices this is not too much, but the method is simple. A beginner or under the completion of achievements is the best.
Resource Farming
The grind theme continues with another timeless method - resource farming. You can and should collect everything, and the most convenient way to do this is with HarvestMap. This addon allows you to view all resource points on the map directly in-game, making it easier to find them.
It can also filter already collected points and create an optimal route - a circle.
Farming itself is as simple as 5 kopecks. We choose a place where there are fewer people and go along the route or wherever your eyes look, vacuuming everything we see.
Or, if there is not much room in the inventory, you can collect the necessary resources, such as ore, stone or wood, because they take up less space.
The essence of grind is to collect as many resources as possible and either sell them or process them yourself: extract expensive ingredients and sharpen them and sell them.
And here we come to the nuances. Of course there is competition in this process, but it is not critical. And on DLC locations it is sometimes even close to zero. So there are enough resources for everyone.
Gathering at Craglorn
The only place that stands out from the rest is Craglorn. Here, in addition to the standard resources, a rare ingredient, Salt of Nirn, can be dropped from any point with a small chance of success. It is used to craft equipment.
It can only be found here, so it costs a lot of money, but if you are lucky, it can increase your farming profit considerably.
However, because of this salt, there is noticeable competition in Craglorn in the evenings, and if there are a lot of people, in the other location and without salt, you could farm more. So focus on the time and the current online around you.
Build a character to collect
The amount of gold will depend directly on the number of resources collected and the speed with which you move between points.
The best and easiest thing to get at the moment is the mythical Ring of the Wild Hunt, which gives a huge increase in movement speed. You can also craft it yourself or ask the guild for the Skilful Rider set, which increases your movement speed and mana by 30%. Medium is preferred.
Medium armour passives also increase your movement speed.
Don't forget the first Storm passive - Sustained Attack. It gives the same mana buff.
The most pleasant thing to have when farming resources is level 4 Vampirism and its passive Unnatural Movement. It reduces the cost of sprinting by half and also automatically hides the character when invisible. This increases comfort and reduces the number of mob fights.
And of course, don't forget the green Championics branch. This will give you more movement speed, and you should also take the Abundant Harvest and Skilled Gatherer stars.
And if you're going to recycle yourself, don't forget to take Careful Disassembly, which will increase your chances of getting a good drop of ingredients.
At this point, the Resource Farmer is ready - fast, efficient, and available from any character you already have.
How to make money?
Now a few words on how to make money from resources.
Grass sells well, but it takes up a lot of slots, and of the whole range, only Watersheds and Lilac Coprinus are really expensive.
In Enchanting, the cost of Kuta and normal runes for furniture is not bad, and with cloth, wood and ore options two - you can sell a bunch of raw resources. They cost good and it is always a stable option, and you can process yourself and hope for a good drop.
You can also get rare materials for sharpening, which sell even better, but for effective processing and a good chance of a drop, you need pumped up crafts and the appropriate passive skills in each branch, plus the star of Careful Disassembly in the champion. Still, it's a bit random: it may or may not pay off.
So if you don't want to take any risks, or if you don't have any pumped trades, it's better to sell the resources as they are. Earn your gold steadily and safely.
Total income
Running at a relaxed pace in a random location, you can farm about 200 thousand gold per hour.
If you do all the same, but in a not very crowded Craglorn and get the Salt Collection, you will get 270-300 thousand per hour.
And if you add to that the enchantment from the Golden Road chapter, which gives you a chance to drop a special resource of Luminous Ink, you can push the numbers even higher, up to 500.
You can also double this by farming during one of the game's many events, which double resource drops. On such days, this type of farming is particularly profitable, and with a bit of luck, you can earn 1 million gold per hour.
Hyde farming
Continuing the theme of raw materials and resources, let's look at another easy grind. If the cloth for light armour is made from plants, the sleather for medium armour is made from animal skins, and the same principles apply.
These can be sold as valuable raw materials or processed into shivs for sale.
The easiest and most profitable way to farm skin is to grind the harmless and ubiquitous crabs that populate almost every coast in the game.
Simply go to any beach and grind crabs until you get bored.
They will give you skin scraps, which is the raw material. As a bonus, you can also harvest chitin, a very valuable alchemical ingredient.
Almost any place will do, but the best place is the coast to the right of Haven, where crabs are plentiful. And the best option is Horseshoe Island. Here if no one interferes, you can run around the island and nearby bays so that the crabs have time to reappear, making your farming endless.
Income
Thus, purely on raw materials can farm 120-130 thousand gold per hour. If you process it yourself, you can get more.
The main thing, as with resources, is not to forget passives and a star in the championics for processing.
Mob Grind
Continuing on the theme of grinding mobs, it's worth noting that in the current economy of the game it's almost useless in its pure form.
Sure, you can go into a public dungeon and mindlessly kill mobs, but the payoff will be 20-30 thousand gold per clean hour. Not bad, of course, but even fishing is more effective now.
There are exceptions to this, however, if you choose a larger mob to grind, such as a dragon.
Dragon Slime
As well as dropping clothing, treasure and loot bags, dragons also drop valuable alchemical ingredients, the most expensive of which is dragon slime, which is used to make ult potions.
However, you won't get it by default when you kill a dragon.
It takes a long time for the slime to start falling from dragons and increase your income.
To unlock the drop of this substance, you need to complete the South Elsweyr story quests, 6 in total, and unlock the Dragoon Guards with them. They are located on a separate island in the corner of Elsweyr and have an interesting story, achievements and daily tasks. We are interested in the Dragonguard Agent Achievement. It opens up additional opportunities to complete the Dragon Guard quests.
For 12 quests, a merchant will open in the local interior, for 20 - on dragon slime, and for 30 - a daily chest with cool themed loot location.
What we're interested in is the reward for completing 20 quests. Once you have completed 20 quests in the guard camp, a new NPS Dafnar will appear. He will give you a quest that unlocks the slime drops of all winged lizards.
The quest counter is tracked in Achievements and all quests, including story quests, will move it.
So we start with 6 and move the counter forward with two dailies taken here in the enclave. The gravedigger on the ground floor gives quests about Tampriel's missions and the tigress on the 3rd floor sends us to fight dragons.
There are only 2 quests, but like other dailies they can be shared.
You can get a total of 2 dragon quests and at least 4 dailies per day. Simply get together with other people in a guild or right here in the square and take turns doing the quests, sharing them via the quest menu.
At this rate, you can easily pump up the guards in 3 evenings.
The chest itself should also not be forgotten. It can be found under the counter and is available once a day to characters who have completed 30 quests. The drop is small, but pleasant, and often contains slime and good crafting ingredients.
Income
The effectiveness of this type of farming depends directly on the current price of slime, the demand for banks and, of course, the speed at which you kill dragons.
At the current price of 4000, you will get thousands of 100 per hour. If there are a lot of peasants, you can get up to 200,000. Bonus: get a bunch of bags of clothes and recipes for local furniture - and replenish the collection and possibly fall for sale something.
Oh, and do not forget to install the DragonNextLocation addon. It marks the location of the dragon's next landing and makes this grind easier.
Crafting Dailies
Let's move on to the nastiest, yet most immortal and effective of resource-based farming methods - crafting dailies. If you are willing to put in the time and effort.
If you have pumped crafting on your character, all you need to do is install a few simple mods and literally spend a few minutes a day doing all the Kraft dailies.
Income
As a reward, you will receive experience, gold directly, as well as a variety of Kraft resources, including raw materials and sharpening and even workshop orders, which can also be sold.
However, it is desirable to scale the farming of Kraft dailies on your characters, because if the contribution of one person can get lost, then 10 for half an hour running their dailies will give 50 thousand pure gold and just a sea of resources and saleable items, allowing you to completely abandon all other options for farming.
As a bonus to crafting dailies, if you make orders and do not sell, you can get crafting receipts and buy yourself chests for storage in the house or pull resources and stations for sale, adding gold to the farming piggy bank.
In general, crafting dailies will continue to be a consistently profitable source of gold and resources if you invest enough time in pumping multiple characters with crafting.
Mask style pages from group dungeons
Let's move on to slightly more specific and situational options for farming. The first of them is gold and masks from group dungeons.
Quite consistently in the in-game shop in the section Styles and outfits for a few days appear beautiful glowing weapons for crowns. At the same time from the dungeon to which it is dedicated usually begins to drop a page of gold mask from the last boss. The drop chance is maxed out in Veteran Mode and increases a bit more if you have the Hard Mode achievement from that dungeon.
It is not necessary to pass Hard Mode every time, but you should not farm on Normal either, the chance there is very small.
So, these masks, especially if you sell them not immediately, but after 2-3 months, can cost quite well. Some of them are worth several million.
The exact schedule of the drop masks developers usually indicate in the plan crown shop for the month.
Infinite Archive
If you want to go through it, you will have currency values that can be exchanged with local merchants for various goodies.
For example, there is a permanent vendor who sells bags of provisions, which contain various ingredients and a small chance of the rare Tears of Sorrow, which sell for 50-60,000 gold.
The Temporary Merchant also often has bags of purple pet equipment. Some of these items are very expensive. They are sold randomly and not very quickly, but you can get your gold or at least dress up your pet without spending a lot of gold.
Ayleid furniture (cupboards and roasters).
If you really like high elves, you can try your luck at their rare furniture schemes.
In almost every ayleid dungeon - whether it's a group, regular mobs or interactive items like urns - there's a very small chance of getting a local furniture scheme. And three purple ones are worth a lot of money. The 2 cupboards and the roaster are worth 10, 20 million per recipe.
It's a small chance, but if you're lucky, it's a big one.
Sirodil cakes
There is a similar farm in the town of Sirodil. There, instead of any resource, a green book Lost Notes of an Imperial can appear with a small chance. It contains a golden recipe for Colonial War Cake worth 1.5 million.
According to measurements and tests, there is always one such book, and once it is collected, it will appear in place of the collected resource at another random location in that location.
This makes it less random than ayleid cupboards, and in combination with the same farmable character with speed and invisibility, books can be farmed fairly consistently.
Archaeology and Deadlands Maps
In this category of farming, the Deadlands DLC, or rather its treasure maps and archaeology, cannot be overlooked.
If you've been lucky enough to find a Deadlands Treasure Map and haven't sold it, you can take a chance and dig it up yourself, giving you the chance to find a clue to an ancient piece of Daedric-style artefact. The chance is quite good, by the way, and the style pages are worth 200-300 style.
Buying up pages from peddlers is not worth it, but digging them up yourself sounds like a good plan.
Also worth mentioning are the Dead Lands and archaeology itself, as here it is important to dig up not only relics, but all the additional rewards, including a rare resource for the Untouched Heart of Daedra style for 25,000 gold.
Stealing and looting
If you get bored with all that, you can always turn to looting. Of course, with the current prices, you won't be able to earn as much as you used to by stealing treasure alone, and most of the massacre sites such as Hadran's Caravan have been removed or renerfed, but you can still climb houses and safes, especially in new locations.
There is a chance of getting rare, expensive recipes. If you are lucky, you can wash in any of the criminal hideouts and sell quietly as normal. However, as the main way of farming, crime is now quite difficult to use.
PvP
If you like killing players in PvP more than you like killing mobs, you can make money from the process.
In the Imperial City, where all mobs, players, and bosses fall, the Tel-Vara currency can be exchanged with the Merchant of Common Goods for the Hakeijo runes needed for Prismatic Enchantments, which are in constant demand for around 40,000 gold.
You can also try your luck in the chests of the Mighty Assault, where a Frost Staff may drop on random. It is certainly cheaper, but can still cost 700-800 gold.
In Syrodil itself, you can spend your Alliance points in a similar lottery with the merchant Broom on chests of deadly weapons. His daggers are worth between 150,000 and 500,000 gold.
Conclusion
This is the end of the guide. Its purpose is not to tell you some incredible secret, but to give you a general understanding of how to make money in the game, and to confirm once again that no matter how the economy of Scrolls has changed, the basic truth remains the same - gold in TESO can be earned almost anywhere, and it is not necessary to be a member of a crafting guild or to have completed the most complex content. Anyone can farm.