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The release of fifa 21, innovations in the game

FIFA 21. How is the new football intelligence system different from last year?

FIFA 21 is the latest iteration of the popular EA Sports soccer franchise. The developers update features annually, the latest version is no exception, including significant gameplay changes: from a completely new dribbling system to a reinvented ball passing system.

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Agile dribbling

Did you want to dribble like Bernardo Silva? Well, now it is possible. A new dribbling system has been added to the game, based on the speed and agility of the Portuguese midfielder Manchester City, which the developers call "agile dribbling". This is an enhanced ball control feature that allows players to masterfully dribble the ball by moving the ball quickly between their feet to prevent tackling.

Sensitivity in playing one-to-one: if the defender accepts the challenge, but misses, the attacker has the opportunity to pass his opponent. Dribbling is automatically activated upon contact with the opposing team's defenses. In this regard, the attackers have special advanced features. However, if you need and want full control over the game, contextual dribbling is disabled in the settings.

It is important to remember that using the skill when playing as Silva or Lionel Messi is much more effective than with Sergio Ramos or Gerard Pique.


Pace of situation control, dribbling and shooting are balanced

Over the years, the FIFA series has been dominated by attributes such as pace, shooting and dribbling. Prevailed to the point that gamers often misused them. The developers have changed this point.

EA has carefully analyzed information from past games in the series. In FIFA 21, all team roles are much cooler and more balanced. For example, attackers' speed was slightly reduced for balance. This reduces the number of goals they score. The developers plan to encourage creative tactics instead of typical frontal attacks. The defense also has a replenishment of positioning strategies.
Meanwhile, highly ranked defenders in the tactical category will be able to perform better defensive tactics. For example, reacting to player runs and movement in the penalty area.

Natural collisions

EA Sports have improved the collision system. It is of key importance for the fight for the ball at close range. Players are familiar with the collision situation in FIFA: how unnatural the physics looked at the moment of the collision. There are fewer collisions now, as players can jump over or overcome obstructing enemies on the ground if they react in time. In an imminent collision, the player can group up to avoid serious damage and return to the game more quickly.

In FIFA 20, it was possible through a series of collisions to score into an empty net. The defender simply could not get around the attacker on the ground.
In the new FIFA 21, the defender can obstruct the player on the ground and take position to resist the attacker.

Updated passing system

EA is changing the rules of the game by overhauling its controls and giving you complete control over the player you pass to. There are three new gears coming to FIFA 21, one of which was copied from Trent Alexander-Arnold's game. These are unusual lumbago and casts that should only be used when you've learned the basics and are good at them.

In previous versions of FIFA, it was possible to urge a player to make a pass outside the defense - now you can actually control this run while another player is dribbling.

Added a player blocking function, in which the gamer gains full control over the active running player, and the artificial intelligence will take over the player with the ball. This will allow you to pierce the opponent's line of defense and quickly intercept the ball.

Pass through

Previously, the cut pass was passed in the usual way, getting into the path of the attacker. Now, depending on the player's passing style, the game has completely new trajectories of the ball, which will create a variable attack, and the players need to use the zones wisely, freeing up space for partners. The main function for this is creative running, which allows you to flash the defense by choosing the direction of running your players, or completely independently control a player without the ball.

Blocks

Due to the random nature of the blocking in FIFA 20, EA tried to improve the system to make it less annoying for users. In the past, defenders would sometimes block a kick or the ball when it was near them, even though it was not really touching them in reality.
Defenders will now be able to block much more realistically.

Competitor Mode

Lovers of hardcore levels will appreciate the competitive mode. The artificial intelligence of the opponents simulates the game of the best FIFA esportsmen. Therefore, each player has the opportunity to feel the atmosphere of the FIFA tournament. Playing against AI in this incredibly challenging mode will help the player learn how to play aggressively, both offensively and defensively.

Player animation

In past FIFAs, player animations when making passes or throws sometimes looked unrealistic and intermittent.
With an optimized animation system, players will no longer need to unnaturally swing their feet back before passing, and instead will make the game smoother. Players can make passes faster and more realistically.